Attributes - by types
!note: this is a living document - updates are ongoing as the story evolves.
|Source|Wilt|
|Creator|Keeper|Artisan|
|Factions|Culture|
Source (Arc)
- Heritage
grandparent -> grandchild sets\
- ||xx.x|xx.z||xy.z|xy.y||
- Class
- Role
- | Harold | Rouge | Justice |
- | Knight | Warrior | Champion |
- | Ranger | Paladin | Conquest |
- Cast
- | Saint | Prophet | Phantasm |
- | Gen | Shaman | Elemental |
- | Scholar | Empa | Astral |
- Profess
- | Aeon | Mancer | Smith |
- | Willing | Orator | Prospect |
- | Ologist | Comrade | Avatar |
- Role
Wilt (Arc)
- Course
- | Seek | Explore | Discover |
- Direction
- Operator
- Ascension
- Prime
- Influence
- | Charisma | Disposition | Alertness |
- Maintain
- | Intellect | Stamina | Endurance |
- Withstand
- | Resilience | Defense | Adaptation |
- Movement
- | Speed | Encumbrance | Dexterity |
- Effectiveness
- | Proficiency | Conviction | Fortitude |
- | Dynamic | Strength | Vigor |
- Influence
- Lore
- Physics
- | Point | Mass | Potential |
- Mechanics
- | Telekinetic | Kinetic | Chronokinetic |
- Alignment
- | Decree | Retribution | Tactics |
- | Constitution | Nature | Medium |
- Strategy
- | Shadow | Void | Chaos |
- | Illume | Arbitration | Balance |
- House
- | Devotion | Restoration | Divinity |
- Physics
Creator (Arc)
- Focus
- Aptitude
- Demonstration
- Acquired
- Maintained
- Concentration
- | Knowledge | Wisdom | Skill |
- Center
- | Manna | Emotion | Chi |
- Brain
- | Crown | Mind | Insight | Memory | Voice | Heart | Core | Sacral | Foundation |
Keeper (Arc)
- Station
- Priest, Priestess
- Solder
- Merchant
- Agent
- Archivist
- Density
- | Order | Sacred | Intuition | Records | Attention | Love | Collective | Placement | Elements |
- Realm
- | time-space | space-time | here.now | " " |
- Verse
- | Bridge | Manifest | Quantum |
Artisan (Arc)
- Trade
- | Mental | Fine | Gross |
- Discipline ( Mental )
- | Truth | Courage | Temperance |
- | Pride | Wrath | Envy | Avarice | Sloth |
- Method (Fine)
- | Manipulate | Create | Alter | Mark | Charm | Store | Clear | Mirror |
- Vitals (Gross)
- | Esteem | Will | Health | Detection | Capacity | Handling | Accuracy | Intensity |
- School
- | Grounds | Range |
- | Camp | Site | Temple | Lab | Library |
- | Observatory | Sanctuary | Chamber | Apothecary | Kitchen
- Reputation
- | Power | Control | Honor | Victory | Pleasure | Gains |
- | Power | Control | Honor | Victory | Pleasure | Gains |
Factions
Order
- Eternals
- Immortals
- Neutrals/Unaligned
- Status Quo
- Un-to
- The Noot
School
- Grade
- | Orient | Intern | Apprentice | Journeyman | Authority | Master | Exceptional |
Duty
- | Ritual | Affirm | Record | Invest | Loyalty | Purpose |
- Motivation
- | Ego | Instinct | Moral |
Culture
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